DCSquares

About

Welcome to the official DCSquares website! DCSquares is an addictive, fast-paced game for the Sega Dreamcast, Microsoft Windows, and MacOS X! Check out the screenshots, how to play, and downloads pages for more info!

Looking for the iPhone / iPod Touch version? Click here!

Got a score code? Login to your DCSquares Online account to enter it! Don't have an account yet? Just click "New Account" on the left!

Windows:   dcsquares-2.0.1-setup.exe
Mac OS X:   dcsquares-2.0.1-mac.zip
 Dashboard Widget
Linux:   dcsquares-2.0.1-linux.run
Dreamcast:   dcsquares-2.0.1-dc.zip
CD Image:   dcsquares-2.0.1-cdi.zip

Screenshots

[screenshot] [screenshot] [screenshot] [screenshot]

News

The first version of DCSquares Mobile is now available through the iTunes App Store for iPhone and iPod Touch. The mobile version uses the accelerometer to control the player and has its own separate high score table.

Check out DCSquares Mobile in the iTunes App Store, or at the new DCSquares Mobile website at http://www.dcsquaresapp.com/iphone/
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Several years ago, GOAT Store Publishing contacted a bunch of homebrew Dreamcast developers about putting together a commercial disc with homebrew games on it. DCSquares to be included on GOAT Games, Volume 1, and I started working on several improvements to the game, improving single player mode by adding challenge levels, and adding multiplayer support.

GOAT Games Volume 1 was never released, but below is a video showing off the updated DCSquares. The sound effects were not working on this Mac build, as it was only tested on the Dreamcast. Multiplayer is also difficult to demo on the Mac, as it requires multiple controllers.

Two years ago I gathered some interesting stats from the DCSquares score database. Here's an updated version of those stats using the data as of today:

General Stats

* Total users that have submitted a score: 457
* Total games played: 54,132
* Total squares collected: 1,564,992
* Total time spent playing: 38 days (note: scores entered through the website do not record a time, so this is actually higher)
* Average games played per user: 118
* Average number of squares collected per game: 48
* Average score per game: 30,556
* Average combo per game: 47
* Average game time: 61 seconds
* The most users that have scored the same score is 74. They all scored 1,080 points.

Players by platform

* Windows: 55%
* Mac: 43%
* Linux: 2%
* Dreamcast: 0% (only 23 scores ever submitted for Dreamcast)

Hall of fame:

* Highest score: Harryfronman scored 677,472 points
* Highest combo: captain collected 354 squares in a row
* Most squares: Harryfronman collected 731 squares
* Longest time: jason survived for 16:47 minutes

Hall of shame:

* Lowest score: runkennyrun scored 1,000 points (scores below 1,000 are rejected)
* Shortest time: Baphmomet survived for 2.3 seconds

16 players only collected 1 square but managed to score more than 1000 points.
99% of players use the in-game score client, only 1% of scores were entered through the web.
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I'm putting the finishing touches on porting DCSquares to the iPhone. I'll have more info soon, but in the meantime here's a teaser:

I received a request to produce another one of the DCSquares jewel case / booklet sets that were available at the East Coast Gaming Expo.

If I do put together a few more of them, is anyone else interested in one?

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Heh, I finally broke 100,000 points in DCSquares, beating Brian's score of 95,084. I have no idea how the top players manage to break 200,000, you guys must be ninjas. And the #1 guy that broke 600,000 must have used his $300 silk surplus refund to purchase and drink 100 cups of coffee.

I've updated the DCSquares Facebook application. You can now submit score codes from the Facebook app, no need to visit the regular DCSquares site. Of course, the easiest way is to just have DCSquares submit the scores for you.

Introducing the DCSquares application for Facebook:



Post your rank on your profile, and compare your scores with your friends! Check it out!

Here are some interesting statistics from the DCSquares score database:

General Stats
  • Total users that have submitted a score: 373
  • Total games played: 50,097
  • Total squares collected: 1,042,625
  • Total time spent playing: 34 days (note: scores entered through the website do not record a time, so this is actually higher)
  • Average games played per user: 138
  • Average number of squares collected per game: 38
  • Average score per game: 28,235
  • Average combo per game: 45
  • Average game time: 58 seconds

Players by platform
  • Windows: 50%
  • Mac: 48%
  • Linux: 2%
  • Dreamcast: 0% (only 23 scores ever submitted for Dreamcast)

Hall of fame:
  • Highest score: DrunkenAryan scored 645,233 points
  • Highest combo: spam collected 333 squares in a row
  • Most squares: Harryfronman collected 620 squares
  • Longest time: jason survived for 16:47 minutes

Hall of shame:
  • Lowest score: csp scored 1,002 points (scores below 1,000 are rejected)
  • Shortest time: mozza survived for 2 seconds

12 players only collected 1 square but managed to score more than 1000 points.
99% of players use the in-game score client, only 1% of scores were entered through the web.
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I've replaced phpBB2 with Vanilla on forums.c99.org. Any users that had never posted on the forums and never submitted a score for DCSquares have been deleted, all other users have been migrated over. The user integration between Vanilla and the DCSquares site should be functioning the same (in fact, slightly better) as the phpBB2 version, so please let me know if anyone encounters any issues with the new forum system.
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I've changed the way my LiveJournal feed get syndicated out to my websites. Instead of using LJ's built-in RSS feeds, I'm now using an RSS S2 style. The most noticable difference is that now the DCSquares website actually displays all the news entries again :)

As for DCSquares, a new version is going to be released along with GOAT Games Volume 1 for the Sega Dreamcast. The PC/Mac version should follow several weeks later. There's no hard release date for GOAT Games, but it should be out in a few months.
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Happy new year! Everyone have a good 2006.
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Tired of visiting the website to view the high score list? Well, now you don't have to! Mac OS 10.4 users can now check the high scores right from their Dashboard!

Grab the DCSquares Online dashboard widget from the download page!
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DCSquares 2.0.1 is out! This minor update fixes a few bugs with the Dreamcast build, as well as the problem causing score codes to occasionally not be generated. Grab it from the download page!
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DCSquares and DCBlap will be on display at the East Coast Gaming Expo. There will also be a specal multiplayer demo of DCSquares running on the Dreamcast there. Anyone in the NJ/NY/PA area, feel free to stop by.

There will be CD-Rs available with DCSquares 2.0.1 for Windows, Mac, Linux, and Dreamcast in jewel cases, complete with instruction booklets. There will only be 15 - 20 available, so be sure to get there early! Be the first on your block to own an official DCSquares disc! :)

The Dreamcast build of DCSquares 2.0.0 is now available on the download page. Enjoy!
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The linux build of DCSquares 2.0.0 is now available on the download page. Enjoy!
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After nearly 6 months, I'm proud to announce the release of DCSquares 2.0 for Mac OS X and Windows! This version features a brand new default theme, a new high score system, and much improved gameplay.

So head on over to the official DCSquares site to grab the latest version!
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