DCSquares Mobile

Welcome

DCSquares Mobile is an addictive, fast-paced game for the Apple iPhone and iPod Touch! Use your iPhone or iPod Touch's motion sensor to collect the green squares and avoid the red ones. Compete against players worldwide for the highest score! DCSquares Mobile is available exclusively through the iTunes Application Store.

Buy from iTunes

Got a score code? Login to your DCSquares Online account to enter it! Don't have an account yet? Just click "New Account" on the right!

Screenshots

News

The first version of DCSquares Mobile is now available through the iTunes App Store for iPhone and iPod Touch. The mobile version uses the accelerometer to control the player and has its own separate high score table.

Check out DCSquares Mobile in the iTunes App Store, or at the new DCSquares Mobile website at http://www.dcsquaresapp.com/iphone/
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Several years ago, GOAT Store Publishing contacted a bunch of homebrew Dreamcast developers about putting together a commercial disc with homebrew games on it. DCSquares to be included on GOAT Games, Volume 1, and I started working on several improvements to the game, improving single player mode by adding challenge levels, and adding multiplayer support.

GOAT Games Volume 1 was never released, but below is a video showing off the updated DCSquares. The sound effects were not working on this Mac build, as it was only tested on the Dreamcast. Multiplayer is also difficult to demo on the Mac, as it requires multiple controllers.

Two years ago I gathered some interesting stats from the DCSquares score database. Here's an updated version of those stats using the data as of today:

General Stats

* Total users that have submitted a score: 457
* Total games played: 54,132
* Total squares collected: 1,564,992
* Total time spent playing: 38 days (note: scores entered through the website do not record a time, so this is actually higher)
* Average games played per user: 118
* Average number of squares collected per game: 48
* Average score per game: 30,556
* Average combo per game: 47
* Average game time: 61 seconds
* The most users that have scored the same score is 74. They all scored 1,080 points.

Players by platform

* Windows: 55%
* Mac: 43%
* Linux: 2%
* Dreamcast: 0% (only 23 scores ever submitted for Dreamcast)

Hall of fame:

* Highest score: Harryfronman scored 677,472 points
* Highest combo: captain collected 354 squares in a row
* Most squares: Harryfronman collected 731 squares
* Longest time: jason survived for 16:47 minutes

Hall of shame:

* Lowest score: runkennyrun scored 1,000 points (scores below 1,000 are rejected)
* Shortest time: Baphmomet survived for 2.3 seconds

16 players only collected 1 square but managed to score more than 1000 points.
99% of players use the in-game score client, only 1% of scores were entered through the web.
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I'm putting the finishing touches on porting DCSquares to the iPhone. I'll have more info soon, but in the meantime here's a teaser:

I received a request to produce another one of the DCSquares jewel case / booklet sets that were available at the East Coast Gaming Expo.

If I do put together a few more of them, is anyone else interested in one?

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